And the day came for my second Candidacy! I'd applied as a stand-only for Ista's clutch, and practically forgotten all about it until I was totally taken aback by a couple of Istan riders...... :->
Gar
Hold Entry Hall
The
Entry Hall of Gar Hold is roughly octagonal in shape. Eight doors lead out of it, one is the one you just entered
from. The first thing you notice is
the mural painted on the walls. It
seems to be a panoramic depiction of a orchard in the spring. The artist took their time as everything is at nearly life
size. Lining the sides of the Hall
are padded stone benches, that seem to flow freely into the mural.
Posted over the Door to the Holder's Office is the Hold Crest, A shield
of Forest Green with a solitary Blue band placed diagonal across the shield.
While the center of all movement in Gar Hold, it still remains a pleasant
place to stop and talk anytime with friends, and enjoy the mural.
To
the southeast, you see Bezath.
On
the perch is Daphne.
You
see Diamond, Wynd, Ivory, A Display Case, Steel, and Tapestry here.
Obvious
exits:
The
Happy Harper Dining
Hall Holder's
Office Main Hallway
Steward's Office Gar
Hold Shops CourtYard
Spiral Staircase
E'ral
strides purposefully in from the Gar Hold CourtYard.
E'ral
male
Ista Weyr Firestorm Wingrider
Stout
and impeccably built, this workhorse of a young man stands a good 6 feet in
height and is all bulky muscle. Calloused
hands and a few scars, that mottle thick fingers and sturdy arms, reveals a man
who's known hard work and plenty of it. Sun-streaked
blonde caps his head, short and neat, a veritable contrast to the bronzen glow
of chiseled features. Simple, green
eyes are made brighter by darkened skin, but otherwise are fairly boring. His nose, however, has character -- thick and straight, it
falls to thin lips that are often hidden within a casual smile.
He
is wearing a set of deep, reddish-brown leathers properly fitted to his tall
frame and broad shoulders. The jacket is cut in a simple style, made slightly
bulky by a soft, beige inner lining and a few utility pockets edged with dark
thread. A white tunic laces up his chest and tucks neatly into the belted
waistband of his pants. Thick, black boots complete the outfit.
Orange
and black threads intertwine with one of bronze in a single loop with a long
tail, marking him as a wingrider at Ista Weyr.
IC
Age: 20 Turns, 9 months, and 1 day
E'ral
strides in from the courtyard and is shortly met by a middle-aged woman who's
been waiting for his arrival. They
exchange a few words and then the woman dashes off towards the dining hall.
Leaning a shoulder against a nearby wall, the bronzerider takes a moment
to glance around the hall while he waits.
Zidon
pauses on his way to the kitchen, peering at the man walking in. "Afternoon,"
he greets politely, "can I offer you anything?" He's ready to proceed
in case his offer is taken, standing lightly as he awaits an answer.
E'ral
tilts a smile at the greeting, "No, thank you -- I'm fine.
About to head out again... " A
glance slips to the dining hall, "As soon as a certain someone dashes back
this way, that is." Again, his
smile turns back to the man, "Name's E'ral, btw... bronze Verjath's
rider."
Zidon
nods, giving the other a friendly smile. "Well met, E'ral. I'm Zidon. And
be glad you're fine, the cooks are horrible around here," he states gravely.
Afterall, he hasn't yet been at work today. Ahem.
E'ral
chuckles, "They can't be any worse than the ones at the Weyr."
A wink, then. Chattering suddenly erupts from the dining hall as four
ladies back out of the door, dragging two large sacks into the hall.
E'ral eyes the group and then the bags as they're deposited at his feet,
"Shells... anything else?" The
ladies shake their heads in unison before skittering off.
With a shrug, the bronzerider grabs one of the bags and turns a smile to
Zidon, "Mind helping with the other one?
Verjath's just outside."
Zidon
chuckles softly. "Oh, you don't awnt to know what I... they did to the
bubblies," he smirks, grabbing one of the sacks. "Not at all. What's
in 'em?" he asks, nosy as always. He /never/ gets a chance to gossip, nope.
E'ral
eyes the man for a moment, but decides not to ask about the bubblies.
Instead: "I'm not exactly sure.
I thought I was coming up here to grab a sack of herbs, but..."
He nudges his bag with a toe and then peers at the second, "Looks
like a lot more than that."
"It's
a lot of herbs, then. You sure it's not firestone?" Zidon groans slightly,
throwing the sack over his shoulder. He heads for the courtyard, slowly,
politely waiting for E'ral to go first.
E'ral
lifts his as well and chuckles, "Certainly feels like it."
Tipping a nod, he proceeds the holder and steps out through doors.
E'ral
strides purposefully to the CourtYard.
You
go to the Gar Hold CourtYard.
Gar
Hold CourtYard
You
stand on the porch of Gar Hold. Just
inside you can see the elegant, yet simple design of this burgeoning hold.
Outside, you have a beautiful view of the hold valley.
Large trees line the trail here, creating a nice canopy of shade for the
weiry traveller. A couple of paths
diverge from the hold to follow their own paths.
Each path is set with red brick cobblestone.
Flower Beds line the porch creating a nice feeling of returning home.
Several rockers, a bench or two, and a swing can be found on the porch,
for those who wish to come out and enjoy the beauty of nature.
It is a winter afternoon. The
day wears on, gray and cold. A fine
mist falls.
On
the perch are Daisy and Nuage.
Blue
Bezath and bronze Verjath are here.
You
see a wagonmaster, Rocking Chair, WindSong, and Gallesh's Trade Wagon here.
E'ral
is here.
Obvious
exits:
Danak's
Rabbit Field Fenced
Lane Gar Hold
Entry Hall Hold
Field Gar Stables
Orchard Path
Zidon
follows E'ral, glacing around the courtyard. Only one bronze. Must be it, then,
so the cok walks towards Verjath. "That him?" he asks, just to be
sure. It wouldn't be good throwing sacks at someone else's dragon, would it now.
E'ral
grins and nods, "That's him." Wouldn't
be good throwing sacks at Verjath either. He
doesn't play catch. "Just set
it down near his foot there..." His
own bag swings down from his shoulder and lands on stone with a muffled thud,
"Verjath... this is Zidon. Zidon...
Verjath." Shake hands?
Zidon
tilts his head backwards to glance up at the dragon. His hand probably wouldn't
fit in Verjath's anyway... "Oh," he nods, swinging down the sack to
place it in front of a bronzen foot. "Hmm, hello Verjath," he greets
then, lips quirking into a slight smile.
Verjath
tilts his muzzle low... lower... and sniffs at Zidon's head.
A rumble thunders up from the depths of his throat as he returns the
greeting. Cocking his head to the
side, he tips his nose at the sack and pushes it back towards the holder.
Zidon
squints his eyes slightly. Ah, you gotta love when they drool at your hair. Yum.
"Erm, what does he want me to do with it?" he asks, peering at E'ral
with a puzzled expression.
Bezath
eyes the rider and cook a little suspiciously, a bit sleepy from his afternoon
nap, but goes back to half-dozing as they begin loading the other dragon.
Verjath
Shadows
and light: honeyed bronzes border time-worn gold, both hugging a massive frame
that ripples thick with muscle and sinew. Chiseled features are detailed in a
deep russet that turns black along his short neck and headknobs to taint them
with an equal depth of color. Sizable from wing's canopy-like span to the flex
of youthful muscles, his abbreviated torso strains to hold such bulk.
Night-touched talons stretch overlong, sharp and curled with a metallic sheen
that hints of deepest blue. Feral, stoic, loyal: he is every bit the bronze.
Marbled
moire are his straps; swirls of deep sapphire and black fitted snuggly against
supple hide. Thick, ebon stitches
are drawn neatly and firmly along the seams of tooled leather and a protective
layer of soft, gray suede lies underneath, keeping the bronze's hide safe from
chaffing. Polished, gold buckles
gleam against the darkened leather, matching the ornamental 'V' that sits up
high, near the rider's perch.
Verjath
is 2 Turns, 6 months, and 23 days old.
He
is 36 meters long, with a wingspan of 60 meters.
Verjath
seems to be listening.
Bezath
Indigo
streaks across a well-filled frame, in the form of glistening hide that is a
myriad of shadings. Near-chubby belly washed in almost-lavendar, whitening
upward into the cool, icy mists that drench headknobs and a broad, prominent
muzzle. Powerful mediterranean blue frames the filigreed edges of his
ultramarine sails, teased by impish darts and weaves of water's mysteries.
Inkwell shades dip indigo again on legs, running in stained swirls to an
ebon-navy tail and gleaming spicular talons.
Bezath
is 6 Turns, 7 months, and 14 days old.
He
is 26 meters long, with a wingspan of 43 meters.
Bezath
seems to be listening.
E'ral
nudges his own bag towards the dragon and grabs a hold of his straps, "Hmm?"
A glance slips back to Zidon and then to the bronze, "No-no... I
don't think he can carry that all the way to the Weyr by himself."
Zidon
bites back a grin. "I'd rather not," comes the wry mumble, hazel eyes
twinkling with laughter as they watch the bronze. "They get funny ideas
sometimes, hmm?"
Verjath
insists. Really.
His lowers his muzzle further and nudges again, leveling his gaze on the
cook. E'ral sighs half way up his
straps, "V... he doesn't have any straps.
We can't put it on him." A
shoulder lifts as he turns an apologetic glance to Zidon, "He does that a
lot."
Zidon
laughs, fingering the strap on the sack. "Uhm..." He searches his mind
for a clever retort. Can you smell the smoke? "Maybe if you take it?"
he suggests, holding out the sack to E'ral.
E'ral
ropes of the first sack and slides back down, "Maybe... " he replies
as he heads for the second. Verjath,
however, has other plans and quickly moves his head between the two.
"V... now cut it out."
Above,
Bith blinks in from ::between::!
Above,
Quarith appears from ::between!:: in a burst of sunset gold!
Zidon's
eyes dart around the courtyard. Thank Faranth that green of his isn't here right
now... "Erm?" The cook shuffles on his feet, a little nervously, and
stares into a bronzen head.
Bezath
rumbles a greeting to the gold andbronze as they arrive overhead.
Bith
glides in from above, and lands.
Quarith
glides in from above, and lands.
Bith
eases down onto the ground, D'ven quickly slipping off the dragon's back.
D'ven
slides from Bith's neck and lands gently on the ground.
From
Quarith's neck, Saria grins over at D'ven as the pair land, and then looks out
over the courtyard in surprise to see E'ral and Verjath as well.
Saria
slips from between two gleaming neckridges, down Quarith's shoulder, and finally
to the ground with a nimble leap.
Verjath
stares back and nudges a flared nostril at the man. E'ral merely sighs as he pushes around the bronze muzzle,
"He can be stubborn. Roll it
this way..." He pauses to
glance towards the new arrivals and smiles.
Reinforcements.
Saria
slips off her riding gloves and tucks them together, stuffing them in the pocket
of her leathers so the fingers hang out. She joins stride with D'ven as he dismounts and eyes the
situation with some interest. "Good
day, E'ral," she calls, moving a little closer.
D'ven
pauses midstep as he recognizes first Verjath...then E'ral. He is only a half
step behind Saria as he walks over.
Zidon
blinks in surprise as the smallish courtyard is suddenly filled with dragons.
Whoops? "Oh, of course," he nods, slowly edging to the left to try to
get past the obstacle-head in front of him. Eek. Stay. Good dragon. Sack is
slipped to the ground and slowly psuhed forward with a foot.
Saria
glances at D'ven. "Is this
sack the item we were coming after?"
Bith
rumbles curiously as he stretches out his neck to sniffle curiously at the sack.
D'ven shakes his head, 'No...She said it would just be a small box, by her
bed...I'll run in and get it...be right back.'
E'ral
tips a nod at the weyrwoman and then D'ven, "I see I'm not the only one
visiting Gar this afternoon." A
smile slips to Zidon as he stoops and reaches for the sack -- hands fall short
as Verjath rolls it right back towards the cook; E'ral drops to his hands and
knees and follows its progression, "Argh -- V!"
Quarith
arches her neck, looking disdainfully at the humans' efforts. She snorts
derisively, and then settles, while Saria steps forward and offers some help,
waving D'ven off on his errand more than a little reluctantly.
Zidon
takes a few steps back, as to avoid any hands, heads or anything else he could
possibly step on. "Oh, I'm sorry," he gasps, looking like he'd either
burst into tears or laughter anytime. "Maybe if we're more than two?"
he suggests, glancing at Saria. "Ma'am?"
D'ven
strides to the Gar Hold Entry Hall.
Saria
addresses E'ral. "How can I
help, bronzerider?" she says firmly.
Saria
(#4925)
female
Ista Weyr weyrwoman/Dragonhealer
Saria's
long, wavy chestnut hair glints with reddish copper highlights, plaited
neatly to the back of her head and secured with a ribbon.
A few soft, delicate curls,
like ringlets, fall from the braid at all times, framing her face, and
causing her to brush them from her chocolate brown eyes.
If you knew her before she
was searched, you will surely notice the depth and clarity her eyes have taken
on since her Impression to her lifemate and love, gold Quarith.
Her smooth, creamy skin is
an almost startling contrast to her eyes and hair, and her heart-shaped mouth
turns up in the slightest of smiles as she notices your gaze, a change from her
usual serious demeanor.
Her
sienna leathers glow almost luminescently and seem to bring out the lustre of
Saria's hair. Calf-high, sturdy wherhide boots complete the picture.
Saria
wears the Orange and Black knot of Ista Weyr, threaded through with a fine,
bright strand of gold for her lifemate and a rather oddly contrasting strand of
purple for her healing. The knot's intricate loops show that she is a Weyrwoman.
IC
Age: 41 Turns, 8 months, and 22 days
E'ral
cocks a glance up at the weyrwoman and then stands, brushing the dust from his
hands, "No need to trouble yourself, weyrwoman. Verjath is just fooling around." An elbow nudges back against the bronze's neck, "I think
he's done. Isn't that right,
V?" The bronze snorts
and turns his attention back to Zidon.
D'ven
strides in from the Gar Hold Entry Hall.
Smile.
It always helps. Though it does come out like a strangled grimace as Zidon is
eyed by the bronze. "Sir?" the cook squeaks, quickly clearing his
throat. "Think he'll, uhm, take it now?"
D'ven
strides back out,holding a small box...his gaze amused as he considers the
scene. A few steps later he stands by Saria again.
Saria
looks up at the bronze, and then quirks a grin, one brow raised, at E'ral.
"Want me to have Quarith tell him to behave?"
She winks.
Saria
glances over at the unassuming box now in D'ven's grasp.
"This was it? And do we know what it is, out of curiousity?"
D'ven
shrugs as he slips the box into an inner pocket on his coat, "Something she
couldn't live without apparently."
Saria
chuckles, shaking her head and heaving a sigh.
"Well, we'll see. Who
was it?"
Verjath
shuffles over a few steps at that suggestion and snakes his head around Zidon.
He'll protect him. Sure.
E'ral chuckles and leans over to pat bronzen hide, but only finds air,
"I... don't think that'll be necessary.
Although, I'll keep it in mind."
A warning glance slips to Verjath as he reaches for the sack -- and snags
it! Victory!
D'ven
snickers as he watches the interplay...offering a shrug to Saria,'One of the
candidates...female, I think.' Details details.
Zidon
freezes on the spot as he's suddenly tangled up in bronze dragon. Oh. My.
"Oh, finally," he sighs, watching E'ral take the sack. Good riddance.
Next problem. "I think I'll just slip out of here," he tells Verjath,
attempting to slide under the bronze's neck.
Saria
glances over at the young bronzerider, eyeing him. Details indeed. "Candidate
and female I knew," she says, just a bit tartly, but doesn't press him for
more, since he doesn't seem to want to share.
Bith
rumbles curiously to his clutchsib, eying Zidon with whirling eyes.
Verjath
snorts at his rider. He has a
better sack now -- his name is Zidon.
As the cook moves, so does the neck... followed closely by a pair of
quivering nostrils that are in search of any loose flaps of clothing.
His head cocks, glance turning towards Bith as he attempts to herd the
man that-a-way.
Quarith
rumbles warningly at Verjath, ensuring that Zidon isn't squished. These brutes
don't know their own strength, she seems to be saying.
D'ven
glances a bit blankly at Saria, 'Wha?' He asks in puzzlement. Bith seems to take
a hint from Verjath and presents the broad side of himself as a block.
Saria
just pats D'ven's forearm. "Never
you mind, dear," she says, chuckling.
She sidles a bit closer to him, very subtly.
Zidon
stops, then, realizing that tactic doesn't work. And another one now! Eek! Thank
Faranth he didn't offer the, ahem, strange bubblies to E'ral then. Never know
what might have happened to him. "Ah, sir? I really shouldn't stay away
from my duties for too long..."
D'ven
smiles, looking a bit relieved, but then his gaze turns towards Zidon...an
eyebrow raising in question.
E'ral
is busy with the last sack and finally manages to secure it to the bronze's
straps. With a mumbled oath, he
clambers back down and eyes the whole lot of them. Verjath is still coiled around the cook and doesn't look the
least bit worried about his duties. "Hmm...
might be a while there, Zidon. --D'ven... what do you think?
Verjath seems convinced. Bith?"
Bith
rumbles his agreement with Verjath, snout reacing out to gently whuffle the cook.
D'ven just chuckles,'I think they are convinced'
Zidon
squirms in the dragon-mass. "Convinced? Convinced about what?" he
inquires, hands trying to brush away his ruffled hair.
E'ral
thumps a hand against Verjath's leg, "You win, buddy.
D'ven and Bith will take good care of him... er..."
He rolls his eyes, "Yes... your sack.
Speaking of sacks ... let's get these back to the Weyr." A broad grin tilts at the cook, "Thanks for all your
help, Zidon." The bronze
reluctantly backs away as his rider clambers up the straps.
Bith
does his best to keep undoing the straightening...a sing-song quality to his
rumbles.
"Erm,
anytime," Zidon replies, his expression still as confused as ever. He's a
sack now? Oh great.
Saria
chuckles, thumping D'ven on the arm playfully.
"Why is it this always happens when I'm around you?"
she asks brightly, grinning.
E'ral
hauls himself up Verjath's shoulder and receives a helpful nudge from a bronze
foreleg as he nears the top.
From
Verjath's neck, E'ral straps himself in and waves to the others, "Clear
skies weyrwoman... D'ven." And
then they're off.
Saria
raises a hand in farewell.
Saria
glances at Zidon and smiles encouragingly.
"Don't mind them," she says.
"They just get a bit overzealous in their duties."
She wrinkles her nose and smiles good-naturedly.
D'ven
grins down at Saria, then his expression solemns as he heads closer to Zidon.
"What they were trying to say was that they thought you would be an
excellent choice to stand on the sands for Serath's clutch. Will you return with
us and become a candidate?'
Zidon
sends Saria a smile, backing up a few steps now that the, erm, clingy bronze
gave him some space to breathe in. "I see, weyrwoman," he nods,
"and it's ok, re..." Blink. "A candidate? Who, me?" No, the
cook next to you, numbwit. "Oh! Well, of course I will. Can I, uh, go get
my things? Right away?" Babble, babble.
Saria
purses her lips, watching in unhidden amusement. "You'll want to check with whomever you'd need
permission from, first," she says lightly.
D'ven
nods his head in agreement, 'Then gather your things....We'll return to the Weyr
as soon as you are ready.'
Permission.
Oh, yes. "Yes, of course," Zidon nods, almost stumbling as he back
towards the hold doors. "I'll go see Holder Natch and I'll be back.
Soon," he adds, scooting off.
Zidon
darts out, bag slung on one shoulder. "I'm ready ma'am, sir," he
informs, stopping in front of the pair.
Saria
nods approvingly. This one was
quick, efficient. She likes that.
"D'ven, Bith will of course do the honours."
D'ven
smiles down at her, a gentle quality to his smile, 'Of course Weyrwoman.' He
teases before turning back to Zidon, smile still warm, 'Have you ridden
:Between: before?'
Zidon
nods, smiling brightly. "Yes, sir, I have. I've lived at the 'Reaches Weyr,
sir."
Saria
listens intently to D'ven's voice, and looks Zidon over appraisingly.
An excellent prospect.
D'ven
grins as he reaches for the pack, "Very well...shall we head back to the
Weyr?"
@emit
"Certainly, sir," comes the excited answer from Zidon, the cook
stepping closer to Bith. Ooh, long time since he's been on one, though...
"Certainly,
sir," comes the excited answer from Zidon, the cook stepping closer to
Bith. Ooh, long time since he's been on one, though...
Saria
smiles, and nods. "Well, we
will see you back at the Weyr, then," she says. "I should get back and check on Annie and Serath."
Saria
uses Quarith's foreleg as a step and grabs the riding straps, swinging herself
smoothly into place between two honey gold neckridges.
From
Quarith's neck, Saria says, "Clear skies!"
Quarith
takes off.
Above,
Quarith takes off from Gar Hold CourtYard
Above,
Quarith goes home.
D'ven
glances over at Saria, amusement coming to his eyes before he offers a hand,
'See the rings in his straps? Use those for handholds.' He attaches the pack to
the bronze before waving to Saria,'I will see you later?' He asks hopefully.
Zidon
nods and grabs the rings, getting on the dragon without too much trouble.
Afterall, once you get a hang of it it's in the blood, no?
You
clamber up Bith's neck and set yourself between two neckridges.
Bith
[Gar Hold CourtYard]
Burnished
copper intermingles with darkest bronze over a flowing torso; it is large and
bulky, overrun with a thick musculature. Never one who could be called sleek in
shape or form, his short -- nearly blunt -- coal black muzzle ends abruptly,
clashing into the wan hide where large, expressive eyes settle. Pale flesh lasts
only a moment, however, before it slips back into the stygian darkness. The
remainder of his padded body hides beneath gargantuan wings of mottled umber and
cinnabar; the appendages are nearly long enough to drag the ground when not in
flight. A rare unfurling, though, reveals the glitter of polished bronze that
touches torso, belly, and limb.
Thick
black leather straps are fastened securely around Bith's neck. Normal enough
straps until they are seen closer. On one of the straps, D rings have been
secured at intervals along the length of the strap. On the other, buckles have
been tightly stitched to the leather.
Bith
seems to be listening.
D'ven
clambers up Bith's neck and settles in between two neckridges.
D'ven
settles between two ridges, glancing over his shoulder, 'Get it okay?'
"Yes,
sir," Zidon nods. "Just fine."
You
take off.
Above
Gar
You
soar high above the grassy plains of Gar. From
here you can see the hold itself, nestled in the outcrop of a cliff face, and
vast fields of farmland and grazing lands. Herds of horses and cattle roam the fields, under the
watchful eye of Gar herders.
It is a winter afternoon. The
day wears on, gray and cold. A fine
mist falls.
In
the courtyard below, you see Bezath and Verjath.
Brown
Chelath is here.
Obvious
exits:
Courtyard
Central Ista Orchard
Crossroads
Bith
disappears ::between:: with a snap of his tail.
:::BETWEEN!:::
You
hang, senseless, in the dark nothingness of ::between::... absolute darkness
surrounds you, and the profound cold stings you... you wait, and count...
Black...
Blacker...
Blackest...
Sky
Above the Plateau
You soar over the plateau, in a place that was probably once the western
wall of the bowl of this volcano, but the distant past eruption blew out the
wall and formed the plateau below. On
the southern end of the plateau here, a fenced-off area corrals the Weyr's
herdbeast and wherry population, and serves as the Weyr feeding grounds.
Beyond it, to the west, the plateau slopes down to the turquoise waters
of the ocean. East lies the Weyr
bowl itself, framed by the five pointed pinnacles of the rim, reaching skyward
as if to touch the sun.
It is a winter afternoon. The
day wears on, gray and cold. A fine
mist falls.
Obvious
exits:
Central
Bowl Forest Weyrs
Beach Corral
Bith
blinks in from ::between::!
You
fly east into the bowl.
Sky
over Central Bowl
Ista heat breeds whirling, swirling, dragon-tossing thermals that send
you up over the bowl and off towards the east.
Here, beneath the towering pinnacles of the Weyr's jagged rim, ledges dot
the cliffside and tier down to the hatching grounds to southeast just beyond
queen's weyrs and living cavern, and to the northeast the weyrling barracks and
training ground are made of hard pounded earth and ash-pits
It is a winter afternoon. The
day wears on, gray and cold. A fine
mist falls.
Obvious
exits:
Down
Northeastern Bowl
Southeastern Bowl
Plateau Ledges
You
fly southeast across the bowl.
Sky
Over Southeastern Bowl
The jagged peaks of the Weyr's exploded caldera shelters dragons aflight
from errant sea breezes, but the salty scent of ocean water pervades all.
Weyr entrances pockmark the weathered black rock, sometimes allowing a
glimpse of bright dragons on their ledges, and to the northwest, a large portion
of the volcanic wall seems to have exploded outward in a trapezoidal wedge,
allowing tradewinds to blow crookedly against the inner walls. Perhaps it explains the density of weyrs here in the more
sheltered, southeastern portion of the broken bowl. They cluster above the living cavern and other public areas,
whereas elsewhere the weyrs seem more isolated and evenly spaced.
The five fingers of Ista Weyr block any progress seaward, but dragons
sometimes slip between the peaks, nimble and delicate against the upthrust rock.
It is a winter afternoon. The
day wears on, gray and cold. A fine
mist falls.
Below,
you see Morath, Minyath, Kyanth, Sevareth, Nyolith, Cheyth, Djarreth, and
Larisseth.
Gliding
around is Laddy.
Obvious
exits:
Down
Hatching Grounds Central
Bowl Ledges
Weyrleader's Landing
Up
You
spiral down for a landing in the bowl.
Southeastern
Bowl
This
area of the bowl is the highest point of the bowl floor; from here, it slopes
down and to the northwest, spilling out to the plateau below the wide gap in the
Weyr rim to the west. Various tunnels here lead into the Weyr's inner caverns;
the living caverns, hatching grounds, and main Weyr tunnel all branch off from
here. To the west lie the stables where the Weyr's runners are housed. There is
also a stone stairway that leads up to the Weyrleader's weyrs.
It is a winter afternoon. The
day wears on, gray and cold. A fine
mist falls.
Perched
on rocky crags about the bowl are Kelvin and Etera.
Brown
Morath, brown Minyath, blue Kyanth, brown Sevareth, green Nyolith, green Cheyth,
brown Djarreth, and green Larisseth are here.
Obvious
exits:
Hatching
Cavern Central
Bowl Weyr Tunnel Living Caverns
D'ven
grins as the bronze lands, 'Alright...we're here' He notes as he quickly
unfastens his straps.
D'ven
slides from Bith's neck and lands gently on the ground.
Zidon
is busy looking around already. "Thank you for the ride, sir," he
smiles, getting ready to slide down the dragon.
You
slide gently down Bith's neck and land with a soft thud.
D'ven
carefully unattaches his pack and offers it to the cook, 'If you will follow
me...we'll get you settled.'
Zidon
takes the pack, nodding at D'ven. "Of course, sir. Lead on."
Anely
slinks in from the Living Cavern.
D'ven
strides to the Living Caverns.
You
go into the living cavern.
Living
Cavern
The smooth, rounded walls of the vast living cavern sweep upward from an
oval base, two dragonlengths long and one wide, large enough to seat every
member of the Weyr at mealtimes. The
soft blackness of the lava which forms these caverns swallows glowlight, so
shelves for glowbaskets abound, dotting the walls every three or four paces and
casting gentle greenish light up toward the sparkles of gold volcanic glass
embedded in the ceiling. Ancient
lustrous tables run along the long axis of the cavern, and at the far end is the
raised dais and high table, where the Weyrleaders and their honored guests eat
during formal occasions. Behind the
high table, the Weyr's symbol is chiseled into the stone: a smoking mountain in
black, on an orange shield, trimmed in gold.
Perched
near the food are thirty-five firelizards.
You
see Ale Cabinet, Moufles, Nappa, What's for Dinner, a crawler in the corner, and
Candidate Sketch here.
D'ven
is here.
Obvious
exits:
Northeast
Caverns Kitchens
Bowl Southern
Caverns
D'ven
strides to the Southern Caverns.
You
go to the South Caverns.
South
Caverns
Caverns
continue to twist and tangle into a labyrinth of ancient tunnels: from high,
soaring, vaulted roofs to nothing more than crawl-space at times the weyr
extends deep into the mountain. Most
of the walls are the smooth and glossy obsidian of ancient volcanoes, dark but
for the fickle light of green-tinted glows. The floor is likewise worn by feet
and time to run smooth and unbroken off to the main caverns to the north, or
into the dorms and barracks in the opposite direction.
Peeking
at you from a ledge up high is Taybi.
D'ven
is here.
Obvious
exits:
Crafters'
Area Living
Caverns Corridor Candidate Barracks
Dorms
D'ven
strides to the Candidate Barracks.
You
go to the Candidate's Barracks.
Candidate's
Barracks
Long
and low, this large room angles back into the mountain in a near-perfect
rectangle, devoid of windows and hearth. A
functional room -- all black volcanic rock and simple earthen tapestries, there
is nothing but stark simplicity in the seemingly endless rows of cots that
scatter back into the shadows. A
small clothespress sits at the end of each puce-covered bed -- yes, puce.
Every cot sports a rather gaudy and obnoxiously purple cotton coverlet,
leftovers from PranksPast. Boys to
the right, girls to the left. Enjoy.
Hanging
out on a long wooden shelf on the wall are nine firelizards.
You
see Anely's Ebon Shrouded Cot, Jozelle's Cot, Nevarre's Cot, Deidrea's Cot,
Melissa's Cot, Zali's Cot, Hannah's Cot, Alfi's Cot, Orb's Cot, and Saendi's
Bright Blazin' Torchy Orange Cot here.
You
notice Zali, Jozelle, Orb, Alfi, Saendi, Hannah, and Melissa asleep here.
D'ven
is here.
Obvious
exits:
Caverns
D'ven
waves to the various empty cots, 'Find yourself a place among them and take your
time getting settled.'
Zidon
grins. "Thank you, sir, I will."
D'ven
smiles,'If you will excuse me...I have some things to attend to.'
